This can range between 20% and 110%, and can be additionally reduced by Thaumaturge's Robes or similar armor (10% minimum), or increased by Flux Flu and Flux Phage. The vis cost is a percent multiplier on all vis usage from the wand. ![]() Wands can be charged by draining vis from Aura Nodes or by picking up Aspect Orbs dropped by killed mobs, Unstable Nodes, or Primal Charms. The vis capacity of a wand is the number of points of aspects the Wand can hold. Wands have two properties that determine their capabilities: capacity and cost. Wands more advanced than the Iron Capped Wooden Wand are crafted in an Arcane Worktable. ![]() Wands are crafted from a Wand Core and two Wand Caps.
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